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number of the work paper: (90-met-c1)
Object in Time
Object and Name
Type of Objects
Category and Instance
General - Particular
Changing object
Base and Variations
Prototype and Instances
Partial-known Object
Situation
Event
Information
Whole and Parts
Construction
Composite object
Center and Periphery
Object and its Structure
Object and its Properties
Object and Operations
Freedom of Action
Object in Medium
Environment
Permanent feature of Medium
Relationship
Link
Restriction
Dependency
Equality
Similarity and Difference
Obvious and Unusual
Artificial object
Complex object
Partial-known Object
Created object
Long created object
Changing object
System
Environment
Relationship
Link
Permanent feature of Medium
Restriction
Dependency
Channel of Transferring
Pair of linked objects
Two similar objects
Object and Owner
Equality
Similarity and Difference
Comparing
Better - Worse
Stronger - Weaker
Less - More
Cause and Sequence
Means and Goal
Set
Big set
Collection
A Few Objects
Queue
Stream of objects
Set - Subset
Container
Several containers
Set and Pointed element
Object and Name
Context
Information
Text
Picture / Painting
Book
Paper
Journal
Catalogue
Problem
Description
Message
Statement
Idea
Fact
Rule
Condition
Plan of actions
General - Particular
Scheme - Reality
Quantity
Measure - Measurement
Parameter
Term
Metaphor
Humor
Studied object
Information, that may be forgotten
Superfluous information
Reflection of structures
Talk
Story
Argument
Space
Area in space
Space and Areas
Boundary in space
Environment
Sphere of influence
Territory - Unknown places
Road
Path - Fork
There and Back
Start - Path -Finish
Place
Place - Environment
Medium
Labyrinth
Moment of time
Interval of time
Time-table
Waiting
Reaction
Event
Length
Line
Straight line
Plane
Scale
Direction
Article
Object in space
Needing object - Search - Space
Possible - Impossible
Possible - Compulsory
Process
Action
Tool - Object - Action
Start - Path - Finish
Program
Event
Goal
Aspiration
Freedom of Action
Using
Choose - Between
Preparation
Generator
Converter
Repeating
To do through
Development
Changing
Rhythm
Net of Causes
Time trouble
Competition
Good - Bad
Reinforcement - Weakening
Old - New
Typical - Nontypical
Usual - Unusual
Solid - Precarious
Situation
Environment
Moment of time
Interval of time
Time-table
Waiting
Event
Freedom of Action
Reaction
Action
Work
Tool - Object - Action
Goal
Using
Supporting
Better - Worse
Possibility for action
Value
Illness
Being - Life - Food
Being - Birth - Life - Death
Danger - Defense - Attack
Goal - Problem
Goal - Means
Accessible - Inaccessible
Advantage
Trouble
To Build
To Destroy
To Choose
Game
Change
Preparation
Meeting
Complex action
Auxiliary action
Creation of Object
Cause - Sequence
Start - Path - Finish
Path Fork
Beginning - Continue
Beginning - Middle - End
Time trouble
Competition
Old - Young
Own - Strange
Chief - Subordinate
Friend
Enemy
Defender
Talk
Person
Set of Peoples
Group
Company
State
Chief - Subordinate
Friend
Enemy
Defender
Top - Bottom
In front - Behind
Left - Right
Orientation
Balance
Weight
Hunger - Food
Smell
Light - Heavy
Hard - Soft
Temperature
Cold - Hot
Color
Bright - Dark
Program
Computer
Program Environment
Panel
Menu
Action
Parameter - Option - Attribute - Variable
Macro
To Edit
To View
Run Program
To Change Options
Loop
Condition
Subroutine
Arguments for Program
Event
Reaction
Process
Error
Abend
String
Number
Character
Date
Table
File
File / Container
Text
Set
Object and its Structure
Tool - Object - Action
To the start of the file
Scientific report
The project in whole
About the author
About the IHPCS
e-mail: Leonid Ovanesbekov <olg@www.ivvs.ru>
1990 Feb 15 -- 1998 Mar 03 Tu